File Navigator
This advanced guide walks you through building a file navigation widget that requests data with fetch. It takes about 45 minutes to complete.
Check out the File Navigator for an example that doesn't make data requests.
The final widget looks like:
See the Pen File Navigator advanced [Finished] by Bitovi (@bitovi) on CodePen.
Note: If you don’t see any files show up, run the CodePen again. This CodePen uses randomly generated files, so it’s possible nothing shows up.
START THIS TUTORIAL BY CLICKING THE “EDIT ON CODEPEN” BUTTON IN THE TOP RIGHT CORNER OF THE FOLLOWING EMBED:
See the Pen File Navigator Guide (Advanced) [Starter] by Bitovi (@bitovi) on CodePen.
This CodePen has initial prototype CSS and JS which is useful for getting the application to look right.
The following sections are broken down into:
- Problem - A description of what the section is trying to accomplish.
- Things to know - Information about CanJS that is useful for solving the problem.
- Solution - The solution to the problem.
Build a service layer with fixtures
Problem
Make an /api/entities service layer that provides the files and folders for another folder. An entity can be either a file or folder. A single entity looks like:
{
id: "2",
name: "dogs",
parentId: "0", // The id of the folder this file or folder is within.
type: "folder", // or "file",
hasChildren: true // false for a folder with no children, or a file
}
To get the list of files and folders within a given folder, a GET request should be made as follows:
GET /api/entities?folderId=0
This should return the list of folders and files directly within that folder like:
{
data: [
{ id: "7", name: "pekingese.png", parentId: "0", type: "file", hasChildren: false },
{ id: "8", name: "poodles", parentId: "0", type: "folder", hasChildren: false },
{ id: "9", name: "hounds", parentId: "0", type: "folder", hasChildren: true }
]
}
The first level files and folders should have a parentId of "0".
Things to know
can-fixture is used to trap AJAX requests like:
fixture("/api/entities", function(request) { // request.data.folderId -> "1" return {data: [ // ... ]} })store can be used to automatically filter records using the query string:
const entities = [ // ... ]; const entitiesStore = fixture.store( entities ); fixture("/api/entities", entitiesStore);rand can be used to create a random integer:
fixture.rand(10) //-> 10 fixture.rand(10) //-> 0
Solution
Update the JavaScript tab to:
Make a function that generates an array of
entitiesthat will be stored on our fake server.Make those entities, create a
storeto house them, and trap AJAX requests to use thatstore:
import { fixture } from "//unpkg.com/can@5/core.mjs";
// Stores the next entity id to use.
let entityId = 1;
// Returns an array of entities for the given `parentId`.
// Makes sure the `depth` of entities doesn’t exceed 5.
const makeEntities = function(parentId, depth) {
if (depth > 5) {
return [];
}
// The number of entities to create.
const entitiesCount = fixture.rand(10);
// The array of entities we will return.
const entities = [];
for (let i = 0; i < entitiesCount; i++) {
// The id for this entity
const id = "" + (entityId++);
// If the entity is a folder or file
const isFolder = Math.random() > 0.3;
// The children for this folder.
const children = isFolder ? makeEntities(id, depth+1) : [];
const entity = {
id: id,
name: (isFolder ? "Folder" : "File") + " " + id,
parentId: parentId,
type: (isFolder ? "folder" : "file"),
hasChildren: children.length > 0
};
entities.push(entity);
// Add the children of a folder
[].push.apply(entities, children)
}
return entities;
};
// Make the entities for the demo
const entities = makeEntities("0", 0);
// Add them to a client-like DB store
const entitiesStore = fixture.store(entities);
// Trap requests to /api/entities to read items from the entities store.
fixture("/api/entities", entitiesStore);
// Make requests to /api/entities take 1 second
fixture.delay = 1000;
Create the Entity Model
The problem
When we load entities from the server, it’s useful to convert them into Entity type instances. We will want to create an observable Entity type using can-define/map/map so we can do:
const entity = new Entity({
id: "2",
name: "dogs",
parentId: "0", // The id of the folder this file or folder is within.
type: "folder", // or "file",
hasChildren: true // false for a folder with no children, or a file
});
entity.on("name", function(ev, newName) {
console.log("entity name changed to ", newName);
});
entity.name = "cats" //-> logs "entity name changed to cats"
Things to know
You can create a DefineMap type using DefineMap.extend with the type’s properties and the properties’ types like:
import { DefineMap } from "can";
const Type = DefineMap.extend({
id: "string",
hasChildren: "boolean",
// ...
});
The solution
Extend DefineMap with each property and its type as follows:
import { DefineMap, fixture } from "//unpkg.com/can@5/core.mjs";
// Stores the next entity id to use.
let entityId = 1;
// Returns an array of entities for the given `parentId`.
// Makes sure the `depth` of entities doesn’t exceed 5.
const makeEntities = function(parentId, depth) {
if (depth > 5) {
return [];
}
// The number of entities to create.
const entitiesCount = fixture.rand(10);
// The array of entities we will return.
const entities = [];
for (let i = 0; i < entitiesCount; i++) {
// The id for this entity
const id = "" + (entityId++);
// If the entity is a folder or file
const isFolder = Math.random() > 0.3;
// The children for this folder.
const children = isFolder ? makeEntities(id, depth+1) : [];
const entity = {
id: id,
name: (isFolder ? "Folder" : "File") + " " + id,
parentId: parentId,
type: (isFolder ? "folder" : "file"),
hasChildren: children.length > 0
};
entities.push(entity);
// Add the children of a folder
[].push.apply(entities, children)
}
return entities;
};
// Make the entities for the demo
const entities = makeEntities("0", 0);
// Add them to a client-like DB store
const entitiesStore = fixture.store(entities);
// Trap requests to /api/entities to read items from the entities store.
fixture("/api/entities", entitiesStore);
// Make requests to /api/entities take 1 second
fixture.delay = 1000;
const Entity = DefineMap.extend({
id: {type: "string", identity: true},
name: "string",
parentId: "string",
hasChildren: "boolean",
type: "string"
});
Connect the Entity model to the service layer
The problem
We want to be able to load a list of Entity instances from GET /api/entities with:
Entity.getList({parentId: "0"}).then(function(entities) {
console.log(entities.get()) //-> [ Entity{id: "1", parentId: "0", ...}, ...]
});
Things to know
restModel() can connect a Map type to
a url like:
restModel({
Map: Entity,
url: "URL"
});
The solution
Use restModel to connect Entity to /api/entities like:
import { DefineMap, fixture, restModel } from "//unpkg.com/can@5/core.mjs";
// Stores the next entity id to use.
let entityId = 1;
// Returns an array of entities for the given `parentId`.
// Makes sure the `depth` of entities doesn’t exceed 5.
const makeEntities = function(parentId, depth) {
if (depth > 5) {
return [];
}
// The number of entities to create.
const entitiesCount = fixture.rand(10);
// The array of entities we will return.
const entities = [];
for (let i = 0; i < entitiesCount; i++) {
// The id for this entity
const id = "" + (entityId++);
// If the entity is a folder or file
const isFolder = Math.random() > 0.3;
// The children for this folder.
const children = isFolder ? makeEntities(id, depth + 1) : [];
const entity = {
id: id,
name: (isFolder ? "Folder" : "File") + " " + id,
parentId: parentId,
type: (isFolder ? "folder" : "file"),
hasChildren: children.length > 0
};
entities.push(entity);
// Add the children of a folder
[].push.apply(entities, children)
}
return entities;
};
// Make the entities for the demo
const entities = makeEntities("0", 0);
// Add them to a client-like DB store
const entitiesStore = fixture.store(entities);
// Trap requests to /api/entities to read items from the entities store.
fixture("/api/entities", entitiesStore);
// Make requests to /api/entities take 1 second
fixture.delay = 1000;
const Entity = DefineMap.extend({
id: {type: "string", identity: true},
name: "string",
parentId: "string",
hasChildren: "boolean",
type: "string"
});
Entity.connection = restModel({
Map: Entity,
url: "/api/entities"
});
Create the ROOT entity and render it
The problem
We need to begin converting the static HTML the designer gave us into live HTML. This means
rendering it in a template. We’ll start slow by rendering the root parent folder’s name
in the same way it’s expected by the designer.
Things to know
CanJS Component uses can-stache to render data in a template and keep it live. Templates can be authored in
viewproperty like:import { Component } from "can"; Component.extend({ tag: 'my-component', view: `TEMPLATE CONTENT`, ViewModel: {} });A can-stache template uses {{key}} magic tags to insert data into the HTML output like:
import { Component } from "can"; Component.extend({ tag: 'my-component', view: `{{something.name}}`, ViewModel: {} });Mount the component into the page with it's custom tag:
<my-component />You can create an
Entityinstance as follows:const folder = new Entity({/*...*/});Where
{/*...*/}is an object of the properties you need to create like{id: "0", name: "ROOT", ...}. Pass this to the template.
The solution
Update the HTML tab to render the folder’s name.
<a-folder id="root"></a-folder>
Update the JavaScript tab to:
- Define a component with
a-foldercustom tag - Write the component view template that displays the
folderEntityname. - Write the component
ViewModelthat has the following properties:
folderwhich references the folder being displayed.entitiesPromisewhich will be a promise of all files for that folder.
- Set the component
ViewModelvalues with can-view-modelsetfunction
import { Component, DefineMap, fixture, restModel } from "//unpkg.com/can@5/core.mjs";
// Stores the next entity id to use.
let entityId = 1;
// Returns an array of entities for the given `parentId`.
// Makes sure the `depth` of entities doesn’t exceed 5.
const makeEntities = function(parentId, depth) {
if (depth > 5) {
return [];
}
// The number of entities to create.
const entitiesCount = fixture.rand(10);
// The array of entities we will return.
const entities = [];
for (let i = 0; i < entitiesCount; i++) {
// The id for this entity
const id = "" + (entityId++);
// If the entity is a folder or file
const isFolder = Math.random() > 0.3;
// The children for this folder.
const children = isFolder ? makeEntities(id, depth+1) : [];
const entity = {
id: id,
name: (isFolder ? "Folder" : "File") + " " + id,
parentId: parentId,
type: (isFolder ? "folder" : "file"),
hasChildren: children.length > 0
};
entities.push(entity);
// Add the children of a folder
[].push.apply(entities, children)
}
return entities;
};
// Make the entities for the demo
const entities = makeEntities("0", 0);
// Add them to a client-like DB store
const entitiesStore = fixture.store(entities);
// Trap requests to /api/entities to read items from the entities store.
fixture("/api/entities", entitiesStore);
// Make requests to /api/entities take 1 second
fixture.delay = 1000;
const Entity = DefineMap.extend({
id: {type: "string", identity: true},
name: "string",
parentId: "string",
hasChildren: "boolean",
type: "string"
});
Entity.connection = restModel({
Map: Entity,
url: "/api/entities"
});
Component.extend({
tag: "a-folder",
view: `
<span>{{ this.folder.name }}</span>
`,
ViewModel: {
folder: Entity
}
});
root.viewModel.assign({
folder: new Entity({
id: "0",
name: "ROOT/",
hasChildren: true,
type: "folder"
})
});
Render the ROOT entities children
The problem
In this section, we’ll list the files and folders within the root folder.
Things to know
- Use {{#if(value)}} to do
if/elsebranching in can-stache. - Use {{#for(of)}} to do looping in can-stache.
- Use {{#eq(value1, value2)}} to test equality in can-stache.
- Promises are observable in can-stache. Given a promise
somePromise, you can:- Check if the promise is loading like:
{{#if(somePromise.isPending)}}. - Loop through the resolved value of the promise like:
{{#for(item of somePromise.value)}}.
- Check if the promise is loading like:
- Write
<div class="loading">Loading</div>when files are loading. - Write a
<ul>to contain all the files. Within the<ul>there should be:- An
<li>with a class attribute that includesfileorfolderandhasChildrenif the folder has children. - The
<li>should have📝 <span>{{FILE_NAME}}</span>if a file and📁 <span>{{FOLDER_NAME}}</span>if a folder.
- An
The solution
Update the JavaScript tab to:
Add
entitiesPromiseproperty to theViewModel.entitiesPromisewill contain the files and folders that are directly within the root folder.Use
entitiesPromiseto write<div class="loading">Loading</div>while the promise is pending, and then writes out an<li>for each entity in the resolvedentitiesPromise
import { Component, DefineMap, fixture, restModel } from "//unpkg.com/can@5/core.mjs";
// Stores the next entity id to use.
let entityId = 1;
// Returns an array of entities for the given `parentId`.
// Makes sure the `depth` of entities doesn’t exceed 5.
const makeEntities = function(parentId, depth) {
if (depth > 5) {
return [];
}
// The number of entities to create.
const entitiesCount = fixture.rand(10);
// The array of entities we will return.
const entities = [];
for (let i = 0; i < entitiesCount; i++) {
// The id for this entity
const id = "" + (entityId++);
// If the entity is a folder or file
const isFolder = Math.random() > 0.3;
// The children for this folder.
const children = isFolder ? makeEntities(id, depth+1) : [];
const entity = {
id: id,
name: (isFolder ? "Folder" : "File") + " " + id,
parentId: parentId,
type: (isFolder ? "folder" : "file"),
hasChildren: children.length > 0
};
entities.push(entity);
// Add the children of a folder
[].push.apply(entities, children)
}
return entities;
};
// Make the entities for the demo
const entities = makeEntities("0", 0);
// Add them to a client-like DB store
const entitiesStore = fixture.store(entities);
// Trap requests to /api/entities to read items from the entities store.
fixture("/api/entities", entitiesStore);
// Make requests to /api/entities take 1 second
fixture.delay = 1000;
const Entity = DefineMap.extend({
id: {type: "string", identity: true},
name: "string",
parentId: "string",
hasChildren: "boolean",
type: "string"
});
Entity.connection = restModel({
Map: Entity,
url: "/api/entities"
});
Component.extend({
tag: "a-folder",
view: `
<span>{{ this.folder.name }}</span>
{{# if(this.entitiesPromise.isPending) }}
<div class="loading">Loading</div>
{{ else }}
<ul>
{{# for(entity of this.entitiesPromise.value) }}
<li class="{{entity.type}} {{# if(entity.hasChildren) }}hasChildren{{/ if }}">
{{# eq(entity.type, 'file') }}
📝 <span>{{ entity.name }}</span>
{{ else }}
📁 <span>{{ entity.name }}</span>
{{/ eq }}
</li>
{{/ for }}
</ul>
{{/ if }}
`,
ViewModel: {
folder: Entity,
get entitiesPromise() {
if (this.folder) {
return Entity.getList({ filter: { parentId: this.folder.id }});
}
}
}
});
root.viewModel.assign({
folder: new Entity({
id: "0",
name: "ROOT/",
hasChildren: true,
type: "folder"
})
});
Manage <a-folder> custom element behavior
The problem
Now we want to make all the folders able to open and close.
Things to know
CanJS uses ViewModels to manage the behavior of views. ViewModels can have their own state, such as if a folder
isOpenand should be showing its children.ViewModelsare constructor functions created with DefineMap.DefineMap can detail the type of a property with another type like:
import { DefineMap } from "can"; const Address = DefineMap.extend({ street: "string", city: "string" }); const Person = DefineMap.extend({ address: Address });DefineMap can also specify default values:
const Person = DefineMap.extend({ address: Address, age: {default: 33} });DefineMap can also specify a default value and a type:
const Person = DefineMap.extend({ address: Address, age: {default: 33, type: "number"} });DefineMap can also have methods:
const Person = DefineMap.extend({ address: Address, age: {default: 33, type: "number"}, birthday: function() { this.age++; } });Use on:event to listen to an event on an element and call a method in can-stache. For example, the following calls
doSomething()when the<div>is clicked.<div on:click="doSomething()"> ... </div>
The solution
The following:
- Define
ViewModelproperties that will manage the UI state around a folder.:isOpenwhich tracks if the folder’s children should be displayed.toggleOpenwhich changesisOpen.
- Recursively renders each child folder with
<a-folder folder:from="entity" />. - Set the root folder
isOpenproperty totruein theViewModelmounting invocation (root.viewModel.assign).
import { Component, DefineMap, fixture, restModel } from "//unpkg.com/can@5/core.mjs";
// Stores the next entity id to use.
let entityId = 1;
// Returns an array of entities for the given `parentId`.
// Makes sure the `depth` of entities doesn’t exceed 5.
const makeEntities = function(parentId, depth) {
if (depth > 5) {
return [];
}
// The number of entities to create.
const entitiesCount = fixture.rand(10);
// The array of entities we will return.
const entities = [];
for (let i = 0; i < entitiesCount; i++) {
// The id for this entity
const id = "" + (entityId++);
// If the entity is a folder or file
const isFolder = Math.random() > 0.3;
// The children for this folder.
const children = isFolder ? makeEntities(id, depth+1) : [];
const entity = {
id: id,
name: (isFolder ? "Folder" : "File") + " " + id,
parentId: parentId,
type: (isFolder ? "folder" : "file"),
hasChildren: children.length > 0
};
entities.push(entity);
// Add the children of a folder
[].push.apply(entities, children)
}
return entities;
};
// Make the entities for the demo
const entities = makeEntities("0", 0);
// Add them to a client-like DB store
const entitiesStore = fixture.store(entities);
// Trap requests to /api/entities to read items from the entities store.
fixture("/api/entities", entitiesStore);
// Make requests to /api/entities take 1 second
fixture.delay = 1000;
const Entity = DefineMap.extend({
id: {type: "string", identity: true},
name: "string",
parentId: "string",
hasChildren: "boolean",
type: "string"
});
Entity.connection = restModel({
Map: Entity,
url: "/api/entities"
});
Component.extend({
tag: "a-folder",
view: `
<span on:click="this.toggleOpen()">{{ this.folder.name }}</span>
{{# if(this.isOpen) }}
{{# if(this.entitiesPromise.isPending) }}
<div class="loading">Loading</div>
{{ else }}
<ul>
{{# for(entity of this.entitiesPromise.value) }}
<li class=" {{entity.type}}
{{# if(entity.hasChildren) }}hasChildren{{/ if }}">
{{# eq(entity.type, 'file') }}
📝 <span>{{ entity.name }}</span>
{{ else }}
📁 <a-folder folder:from="entity" />
{{/ eq }}
</li>
{{/ for }}
</ul>
{{/ if }}
{{/ if }}
`,
ViewModel: {
folder: Entity,
isOpen: {type: "boolean", default: false},
get entitiesPromise() {
if (this.folder) {
return Entity.getList({ filter: { parentId: this.folder.id }});
}
},
toggleOpen: function() {
this.isOpen = !this.isOpen;
}
}
});
root.viewModel.assign({
isOpen: true,
folder: new Entity({
id: "0",
name: "ROOT/",
hasChildren: true,
type: "folder"
})
});
Result
When complete, you should have a working file-navigation widget like the following CodePen:
See the Pen File Navigator advanced [Finished] by Bitovi (@bitovi) on CodePen.