dispatch
Create and dispatch a configured event on the target.
dispatch( target, eventData [, bubbles ][, cancelable ] )
Parameters
- target
{DomEventTarget}:The object on which to dispatch the event.
- eventData
{Object|String}:The data to be assigned to the event. If it is a string, that will be the event type.
- bubbles
{Boolean}:Whether the event should bubble; defaults to true.
- cancelable
{Boolean}:Whether the event can be cancelled; defaults to false.
Returns
{Boolean}:
notCancelled Whether the event dispatched without being cancelled.